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3D Studio Max 2011 32 y 64 bits + Manual En Español + Vray 1.5 SP5 solo 64 bits

Jue Jul 01, 2010 9:58 pm por Admin

3D Studio Max 2011 + Manual En Español +
Vray 1.5 SP5





¿Qué es 3D Studio Max?


3D Studio Max es una herramienta de modelaje de animaciones y
gráficos tridimensionales. Gracias a su potencia, flexibilidad y
rendimiento es la más utilizada en todo el mundo a nivel profesional,
sobre todo en la industria …

3d studio max 2010 64 y 32 bits

Sáb Mar 06, 2010 11:47 am por Admin

Aquí les dejo el Autodesk 3D Studio Max 2010, tiene su medicina y es muy funcional.











Descripcion:


Cree impresionantes modelos 3D en menos
tiempo con Autodesk®️ 3ds Max®️ 2010. Esta solución completa de …


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    megapost megatutoriales en video de maya, hdri, con xsi con photoshop etc, muy completo

    Comparte

    Admin
    Admin

    Mensajes : 163
    Fecha de inscripción : 16/10/2008
    Edad : 38

    megapost megatutoriales en video de maya, hdri, con xsi con photoshop etc, muy completo

    Mensaje  Admin el Vie Nov 07, 2008 6:11 am

    Digital Tutors Introduction to Modeling in modo

    Learn a time-saving workflow to automotive modeling and a multitude of modeling tools and techniques that can be used for film, games, and design. Contains 5.5 hours of project-driven training. Perfect for new and experienced artists using modo.
    Popular highlights include:

    * Modeling Tools Overview
    * Working with Mesh Items
    * Copying / Pasting Geometry
    * Selection Methods
    * Beveling Polygons and Edges
    * Adding Edge Loops
    * Backdrop Images for Reference
    * Creating Geometry with Curves
    * Joining Geometry
    * Reusing Geometry
    * Modeling with Deformers
    * Shaping Objects with Element Move
    * Combining Falloffs and Transforms
    * Working with Symmetry
    * Mirroring Geometry
    * Extruding Geometry Along Curves
    * Flex Tool
    * Modeling with Primitives
    * Extruding Polygons
    * Adding Geometry with Edge Extend
    * Creating Fitted Panels
    * Cloning Geometry Along Curves
    * Adding Edges with Edge Slice
    * Placing Geometry with Mesh Paint
    * Adding Materials
    * Rendering with HDRI

    rapidshare.com DT_modoIntroModeling.part01.rar
    rapidshare.com DT_modoIntroModeling.part02.rar
    rapidshare.com DT_modoIntroModeling.part03.rar
    rapidshare.com DT_modoIntroModeling.part04.rar
    rapidshare.com DT_modoIntroModeling.part05.rar
    rapidshare.com DT_modoIntroModeling.part06.rar
    rapidshare.com DT_modoIntroModeling.part07.rar
    rapidshare.com DT_modoIntroModeling.part08.rar
    rapidshare.com DT_modoIntroModeling.part09.rar
    rapidshare.com DT_modoIntroModeling.part10.rar
    rapidshare.com DT_modoIntroModeling.part11.rar
    rapidshare.com DT_modoIntroModeling.part12.rar
    rapidshare.com DT_modoIntroModeling.part13.rar
    rapidshare.com DT_modoIntroModeling.part14.rar
    rapidshare.com DT_modoIntroModeling.part15.rar
    rapidshare.com DT_modoIntroModeling.part16.rar
    rapidshare.com DT_modoIntroModeling.part17.rar
    rapidshare.com DT_modoIntroModeling.part18.rar
    rapidshare.com DT_modoIntroModeling.part19.rar
    rapidshare.com DT_modoIntroModeling.part20.rar

    Digital tutors-Animating Cartoon Characters in Maya

    Learn a production workflow to character animation with an emphasis on toon, squash and stretch techniques, and the principles of story-telling through movement. Contains over 6 hours of project-based training for animators learning the processes of creating stylized toon animation. Perfect for experienced artists.
    Popular highlights include:

    Staging
    Anticipation
    Follow-Through
    Creating Appeal
    Arcs
    Timing and Spacing
    Pose to Pose and Straight Ahead
    Adding Personality
    Exaggeration
    Squash and Stretch
    Secondary Action
    Ease in and Ease Out
    Animating Cameras
    Motion Trails
    Working with Storyboards
    Key-frame Marking Menu
    Adding In-betweens
    Breakdown Keys
    Muting Keys
    Interacting with Props
    Proxy Cage for Characters


    CD1+CD2+CD3
    rapidshare.com DTACCM.part01.rar
    rapidshare.com DTACCM.part02.rar
    rapidshare.com DTACCM.part03.rar
    rapidshare.com DTACCM.part04.rar
    rapidshare.com DTACCM.part05.rar
    rapidshare.com DTACCM.part06.rar
    rapidshare.com DTACCM.part07.rar
    rapidshare.com DTACCM.part08.rar
    rapidshare.com DTACCM.part09.rar
    rapidshare.com DTACCM.part10.rar
    rapidshare.com DTACCM.part11.rar
    rapidshare.com DTACCM.part12.rar
    rapidshare.com DTACCM.part13.rar
    rapidshare.com DTACCM.part14.rar
    rapidshare.com DTACCM.part15.rar

    Digital Tutors - mental ray Workflows in Maya Caustics



    Learn creative practices for caustics, reflecting and refracting light rays, and time-saving rendering techniques that can be used in an array of scenarios that require caustic effects. Contains over 2 hours of project-based training. Perfect for intermediate artists.
    Popular highlights include:

    Understanding Caustic Photons
    Emitting Photons from Various Light Sources
    Controlling Photon Energy and Decay Rates
    Altering Photon Color Attributes
    Separating Caustics from Direct Lighting
    Tuning Caustic Scale, Radius, and Accuracy
    Photon Tracing with Transparent Surfaces
    Saving and Re-using Caustic Photons Maps
    Dielectric Material Properties
    Troubleshooting Rendering Errors
    Using the Map Visualizer
    Photon Interactions with Maya Materials
    Photon Interactions with mental ray Materials


    Download from RapidShare
    rapidshare.com DTmrMC.part1.rar
    rapidshare.com DTmrMC.part2.rar
    rapidshare.com DTmrMC.part3.rar
    rapidshare.com DTmrMC.part4.rar

    Download from Depositfiles
    depositfiles.com 4921338
    depositfiles.com 4921656
    depositfiles.com 4921684
    depositfiles.com 4921708

    Digital Tutors-HDRI Workflow With XSI And Photoshop

    Digital Tutors-HDRI Workflow With XSI And Photoshop - 432 Mb

    Learn the fundamentals of High Dynamic Range Imaging and a proven workflow to creating and using HDR Images for a multitude to scenarios and projects. Contains over 2 hours of project-driven training for artists learning the creative and technical processes of HDRI and Image-based lighting with XSI and Photoshop.
    Popular highlights include:


    Understanding Properties of HDR Images
    Using 32-bit Color Space
    32-bit Image vs. 8-bit Image
    Shooting Multiple Exposures with Camera
    Bracketed Camera Exposures
    Using Mirrored Ball for Environments
    Naming and Organization of Exposure Sequences
    Assembling Multiple Exposures into one HDR Image
    Assembling Panoramic HDR Images
    Removing Unwanted Subjects from Images
    Color Correcting and Image Enhancement
    Adjustment Layers for Image Alterations
    Tone Mapping HDR Image for Low Dynamic Range Output
    Setting up Image-based Lighting in XSI
    Final Gathering in XSI
    Setting up Multiple Render Passes
    Rendering HDR Images from mental ray

    Download from Rapidshare
    rapidshare.com DTHWXP.part1.rar
    rapidshare.com DTHWXP.part2.rar
    rapidshare.com DTHWXP.part3.rar
    rapidshare.com DTHWXP.part4.rar
    rapidshare.com DTHWXP.part5.rar

    Download from FileFactory
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    Digital Tutors: Animating Next Gen Characters In Maya - By spock005
    Published: Apr 18, 2008

    Digital Tutors: Animating Next Gen Characters In Maya
    4xCD|2.3GB
    Learn a production workflow to game animation and time-saving methods for creating game-ready characters rigs, non-linear animation, and adding appeal. Contains over 6 hours of project-based training for artists learning character animation for next-generation games.
    Software Requirement: Maya 8.0 and up*
    Run Time: 6 hrs. 9 min., 4 discs
    Format: CD-ROM
    Platform: Mac / PC

    Download from RapidShare
    rapidshare.com dtangcim.part01.rar.html
    rapidshare.com dtangcim.part02.rar.html
    rapidshare.com dtangcim.part03.rar.html
    rapidshare.com dtangcim.part04.rar.html
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    rapidshare.com dtangcim.part07.rar.html
    rapidshare.com dtangcim.part08.rar.html
    rapidshare.com dtangcim.part09.rar.html
    rapidshare.com dtangcim.part10.rar.html
    rapidshare.com dtangcim.part11.rar.html
    rapidshare.com dtangcim.part12.rar.html
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    Password: gfx

    Digital Tutors - Real-Time Shaders with XNA
    Learn the fundamentals of real-time shaders and a time-saving workflow to creating real-time shaders with XNA. Contains over 4 hours of project-based training for technical artists learning the methods of real-time shading using XNA.
    Popular highlights include:

    XNA Overview
    Overview of Real-Time Shaders
    Loading FBX Content Pipeline Files
    Using Basic Effects
    Writing Vertex and Pixel Shaders
    Coding Effects and Techniques
    Setting World, View and Projection Matrices
    Altering View Matrix to Create Turntable
    Using Skinned Model Processor
    Constant and Texture Shading
    Lambertian Diffuse Lighting Model
    Blinn-Phong Shading Model
    Faking Reflections with Cubemaps
    Using Normal Maps
    Specularity / Reflections using Normal Maps
    Setting up Multiple Techniques
    Computing Flat Shadows
    Shadow Shaders
    Working with the Stencil Buffer
    Render to Texture
    Drawing with Sprite Batch
    Using Pixel Shaders for Post Effects

    CD1
    Download from Rapidshare
    rapidshare.com DTRTSXNA1.part1.rar
    rapidshare.com DTRTSXNA1.part2.rar
    rapidshare.com DTRTSXNA1.part3.rar
    rapidshare.com DTRTSXNA1.part4.rar

    CD2
    Download from Rapidshare
    rapidshare.com DTRTSXNA2.part1.rar
    rapidshare.com DTRTSXNA2.part2.rar
    rapidshare.com DTRTSXNA2.part3.rar
    rapidshare.com DTRTSXNA2.part4.rar

    Download from FileFactory
    cd1
    filefactory.com/file/bf8039
    filefactory.com/file/5fe60a
    filefactory.com/file/610ebf
    filefactory.com/file/fe76af
    cd2
    filefactory.com/file/77e939
    filefactory.com/file/ed5ebf
    filefactory.com/file/d90d95
    filefactory.com/file/fd4be5

    Digital Tutors - Animating Quadrupeds in XSI

    Learn time-saving animation techniques, the mechanics of quadrupeds, and a flexible workflow to creating convincing animations in XSI. Contains over 3 hours of project-oriented training.

    Perfect for intermediate artists.
    Popular highlights include:


    Mechanics of Quadruped Animation
    Quadruped Anatomy for Animators
    Reference Images
    Ghosting
    Captures
    Copying and Pasting Keys
    Working with Character Key Sets
    Timing and Spacing
    Follow-Through
    Achieving Believable Weight
    Translating Cycles Forward
    Navigating Animation Editor
    Modifying F-curves
    Snapshot Curves
    Cycling animation
    Animating Arcs
    In-betweening
    Editing Slopes

    Download from RapidShare
    rapidshare.com DTXSIAQ.part1.rar
    rapidshare.com DTXSIAQ.part2.rar
    rapidshare.com DTXSIAQ.part3.rar
    rapidshare.com DTXSIAQ.part4.rar
    rapidshare.com DTXSIAQ.part5.rar

    Download from FileFactory
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    filefactory.com/file/e9a53e
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    filefactory.com/file/fc0e8f

    Admin
    Admin

    Mensajes : 163
    Fecha de inscripción : 16/10/2008
    Edad : 38

    continua

    Mensaje  Admin el Vie Nov 07, 2008 6:12 am

    Digital Tutors - Texturing Next-Gen Characters in ZBrush

    A production-based approach to character texturing for games.

    Learn a production workflow and time-saving methods for creating game-ready textured characters,
    texture painting techniques, and adding character enhancements for appeal. Contains over 4 hours
    of project-based training for artists learning the creative processes of texturing characters for
    next-generation games.
    Popular highlights include:

    Setting up base materials in ZBrush
    Filling Subtools with Color
    Painting Illuminated Panels
    Painting with Symmetry
    Isolating Portions of Subtools
    Working with Polygroups
    Cavity Masks to Emphasize Detail
    Painting Wear into Armor
    Adding Color Variation
    Layering Color and
    Detail for Skin
    Blending Textural Detail
    with Alphas
    PolyPainting Techniques
    Photoshop Integration
    with ZApplink
    Cloning Photographic Detail
    Painting Scarring and Decay
    sample lessons » Converting PolyPaint Colors
    to Texture Maps
    Painting with Projection Master
    Using Cavity Maps as Texture Guides
    Editing Textures in Photoshop
    Assembling Textures in Photoshop
    Painting Specular Maps in ZBrush

    Download from RapidShare
    rapidshare.com DTZBNGT.part01.rar
    rapidshare.com DTZBNGT.part02.rar
    rapidshare.com DTZBNGT.part03.rar
    rapidshare.com DTZBNGT.part04.rar
    rapidshare.com DTZBNGT.part05.rar
    rapidshare.com DTZBNGT.part06.rar
    rapidshare.com DTZBNGT.part07.rar
    rapidshare.com DTZBNGT.part08.rar
    rapidshare.com DTZBNGT.part09.rar
    rapidshare.com DTZBNGT.part10.rar

    Download from FileFactory
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    Digital Tutors - HDRI workflow with Maya and Photoshop

    Learn the fundamentals of High Dynamic Range Imaging and a proven workflow to creating and using HDR Images for a multitude to scenarios and projects. Contains over 2 hours of project-driven training for artists learning thecreative and technical processes of HDRIand Image-based lighting.

    Popular highlights include:

    HDRI Overview
    Understanding Properties of HDR Images
    Using 32-bit Color Space
    32-bit Image vs. 8-bit Image
    Shooting Multiple Exposures with Camera
    Bracketed Camera Exposures
    Using Mirrored Ball for Environments
    Naming and Organization of Exposure Sequences
    Assembling Multiple Exposures into one HDR Image
    Assembling Panoramic HDR Images
    Removing Unwanted Subjects from Images
    Color Correcting and Image Enhancement
    Adjustment Layers for Image Alterations
    Tone Mapping HDR Image for Low Dynamic Range Output
    Setting up Image-based Lighting in Maya
    Final Gathering in Maya
    Reducing Animation Flickering
    Rendering HDR Images from mental ray

    Download from RapidShare
    rapidshare.com DTHDRIMP.part1.rar
    rapidshare.com DTHDRIMP.part2.rar
    rapidshare.com DTHDRIMP.part3.rar
    rapidshare.com DTHDRIMP.part4.rar
    rapidshare.com DTHDRIMP.part5.rar

    Download from FileFactory
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    Digital Tutors Rigging Quadrupeds in XSI

    Learn time-saving quadruped rigging techniques and the principles of building solution-based rigs for more efficient animating in XSI. Contains over 8 hours of project-driven training.

    Perfect for intermediate artists.

    Popular highlights include:

    * Building Rigs from Reference
    * Broken Hierarchy Systems
    * Custom Toolbar
    * Character Key Sets
    * Sub-Character Sets
    * Constraints
    * Constructing Proxy Cages
    * Painting Weights
    * Reverse Lock System
    * Naming Conventions
    * Limb Controls
    * Expressions
    * Custom and Proxy Parameters
    * Mirroring Techniques
    * Custom Control Spline Rigs
    * XSI Spines for Vertebrae
    * Cleaning up Control Objects
    * Working with Groups
    * Tail Rig
    * Enveloping Techniques
    * Deform Keys
    * Rotation Order

    rapidshare.com DTURQINX.part01.rar
    rapidshare.com DTURQINX.part02.rar
    rapidshare.com DTURQINX.part03.rar
    rapidshare.com DTURQINX.part04.rar
    rapidshare.com DTURQINX.part05.rar
    rapidshare.com DTURQINX.part06.rar
    rapidshare.com DTURQINX.part07.rar
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    rapidshare.com DTURQINX.part09.rar
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    rapidshare.com DTURQINX.part11.rar
    rapidshare.com DTURQINX.part12.rar
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    rapidshare.com DTURQINX.part14.rar
    rapidshare.com DTURQINX.part15.rar
    rapidshare.com DTURQINX.part16.rar
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    rapidshare.com DTURQINX.part25.rar
    rapidshare.com DTURQINX.part26.rar
    rapidshare.com DTURQINX.part27.rar
    rapidshare.com DTURQINX.part28.rar
    rapidshare.com DTURQINX.part29.rar
    rapidshare.com DTURQINX.part30.rar

    Digital Tutors-Fundamentals of Rigid Body Dynamics in Houdini

    Learn an intuitive workflow to creating complex rigid body simulations and realistic effects with practical projects and examples. Contains over 3 hours of project-based training for artists learning rigid body tools in Houdini.

    Popular highlights include:
    Rigid Body Setup
    Dynamic Operator Networks
    Physical Properties
    Initial States
    Deforming Rigid Bodies
    Forces
    Constraints
    Groups
    Rigid Body Creation
    Cookie Shatter
    Fracture and Glue Objects
    Animation to Simulation Switch
    DOP Expressions

    Download from Rapidshare
    rapidshare.com DTFDH.part1.rar
    rapidshare.com DTFDH.part2.rar
    rapidshare.com DTFDH.part3.rar
    rapidshare.com DTFDH.part4.rar
    rapidshare.com DTFDH.part5.rar

    Download from FileFactory
    filefactory.com/file/ab96c2
    filefactory.com/file/0aa247
    filefactory.com/file/bf8379
    filefactory.com/file/4c6a38
    filefactory.com/file/05ba55

    Digital Tutors - Detailing Next-Gen Characters in ZBrush

    Learn a production workflow and time-saving techniques for creating high-resolution geometry for use in games, methods of sculpting, generating and applying maps, and adding character enhancements for appeal. Contains over 5 hours of project-based training for artists learning the creative processes of modeling and sculpting characters for next-generation games.

    Popular highlights include:

    * Character Refinement
    * Adding Appeal for Enhancement
    * Additive Sculpting Techniques
    * Subtractive Sculpting Techniques
    * UV Tools and Techniques
    * Creating Usable UV Layouts
    * Strategically Combining UV Shells
    * Preparing Geometry for Sculpting
    * Exporting Geometry from Maya
    * Importing Geometry to ZBrush
    * Appending Subtools
    * Morph Targets
    * Subdividing Geometry
    * Sculpting Organic Shapes
    * Masks and Deformation
    for Detail
    * Adding Flexibility
    with 3D layers
    * Stencils to Add
    Details
    Sample 3
    sample lessons »
    * Creating Custom Alphas
    * Hard Surface Detailing
    * Integrating Geometry with Detail
    * Combining Brushes and Strokes
    * Adding Texture with Alphas
    * Exporting Normal Maps
    * Using ZMapper to Create Normal Maps
    * Applying Normal Maps in Maya


    Download from rapidshare
    rapidshare.com DTDNGCZ.part01.rar
    rapidshare.com DTDNGCZ.part02.rar
    rapidshare.com DTDNGCZ.part03.rar
    rapidshare.com DTDNGCZ.part04.rar
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    Digital tutors-Fundamentals​ of RealWave in RealFlow

    Learn an essential workflow to RealWave and time-saving techniques to creating fluid effects such as oceans, waves, foam, splashes, and other bodies of water. Contains nearly 3 hours of project-based training for artists creating fluid effects with RealFlow4.

    Popular highlights include:

    RealWave Overview
    Creating RealWaves
    Emulating Large Bodies of Water
    Emulating Small Bodies of Water
    Adding Fractal Waves
    Adding Spectrum Waves
    Adding Control Points Waves
    Using Hypermesh
    Custom RealWave Meshes
    Controlling Object Buoyancy in Waves
    Creating Foam Textures
    Creating Wetmaps from RealWaves
    Static Points
    Particle Layer
    Coastline Features
    RealWave Object Properties
    RealWave Particle Interaction
    RealWave Particle Emission
    RealWave Splash Emission
    RealWave and Python Scripting

    Download from Rapidshare
    rapidshare.com DTFRWRF.part01.rar
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    Digital Tutors - Introduction to Character Development Kit

    Efficiently build rigs and learn a customizable approach to character rigging using XSI's Character Development Kit. Contains over 4 hours of project-driven training for artists learning the technical and creative processes of automating and customizing character rigs in XSI.
    Popular highlights include:

    CDK Overview
    Biped Guide Rigging
    Quadruped Guide Rigging
    Hierarchy from Guide
    Roll Divisions and Skins
    Shadow Rigs
    Creating Synoptics
    Quaternion and Skeleton Spines
    Tail Controls
    Arms, Hands, and Fingers
    Legs and Feet
    Torso and Head
    Springs
    Adding Stretch to Biped Arms
    Adding Additional Controls
    Biped Motion Tracks, Tags and Steps
    Creating Custom CDK Commands
    Pose Constraints
    Symmetry Constraints
    Creating a Multi-legged Guide Rig
    Building Animation Expressions


    Download from Rapidshare
    rapidshare.com DTICDKX.part01.rar
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    rapidshare.com DTICDKX.part03.rar
    rapidshare.com DTICDKX.part04.rar
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    Admin
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    Digital Tutors - Modeling Next-Gen Characters in Maya

    Learn critical modeling techniques and a production workflow to creating clean topology, working within polygon restrictions, and building from reference art. Contains over 5 hours of project-based training for artists learning the creative processes of modeling characters for next-generation games.

    Popular highlights include:
    * Blocking-in Form
    * Primitive Modeling
    * Adding Muscle Definition
    * Modeling in Symmetry
    * Working within Polygon Budgets
    * Checking Silhouettes for Appeal
    * Critiquing Models with Paint-overs
    * Creating Efficient Geometry
    * Reducing Model Resolution Manually
    * Strategically Adding Detail
    * Creating the Illusion of Detail
    * Building to Reference Art
    * Checking Models at Multiple Scales
    * Creating Useful Topology
    * Simplifying Shapes
    * Working with Multiple Pieces
    * Extruding Geometry to Add Detail
    * Building Tubes and Pipes with Curves
    * Combining Vertices with Merge
    * Quickly Adding Geometry with Bridge Tool

    Download Links :

    rapidshare.com DTmayaNGCMCD1.part1.rar(arreglado)
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    Digital Tutors-Introduction to Maya Muscle

    An complete guide to realistic muscle simulation in Maya
    Create realistic muscle and skin motion and become productive with the flexible Maya Muscle tools and workflow, while learning creative techniques for enhancing character performances. Contains over 3 hours of project-based training. Perfect for artists learning Maya Muscle.
    Popular highlights include:

    Maya Muscle Overview
    Capsules, Bones and Muscles
    Muscle Builder User Interface
    Modeling Muscle Definition
    Custom Muscle Shapes
    Muscle Spline Deformer
    Muscle Stretch Deformer
    Muscle Skin Deformers
    Sliding and Shrinkwrap
    Painting Muscle Weights
    Jiggle, Cycle and Rest Attributes
    Relax and Smooth Attributes
    Muscle Caching
    Surface Attach
    Muscle Setup for Symmetrical Characters


    Download from Rapidshare
    rapidshare.com DTIMM.part01.rar
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    Digital Tutors - Creating Stylized Females in Maya

    Learn a production workflow to creating stylized female characters, working with art direction, and several time-saving techniques for modeling, UV layout, texturing, and material and shader setup. Contains over 6.5 hours of project-based training for artists learning the artistic processes of creating stylized females as seen in animated feature films
    Download Links :

    rapidshare.com DT_MayaStylizedFemale.part01.rar
    rapidshare.com DT_MayaStylizedFemale.part02.rar
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    Digital Tutors - Introduction to Animation in XSI

    Learn the essentials of animation and creative approaches to effectively using XSI's robust animation tools.
    Contains 6 hours of project-driven training for aspiring animators and experienced artists seeking a refresher.
    Popular highlights include:

    Overview of XSI Animation Tools
    Understanding Non-linear Animation
    Manipulating Keyframes from Timeline
    Overview of Animation Editor
    Using Animation Mixer
    Animation Preferences
    Frame Rate Preferences
    Copying and Pasting Animation
    Fine-tuning animation
    Editing Keyframes
    Dope Sheet
    Region Tool
    Utilizing Expressions
    Using Edit Key Tool
    Editing Slope Handles
    Controlling Function Curves
    Utilizing Snapshots
    Automating with Cycle Tools
    Animating Seamless Cycles
    Plotting Function Curve Cycles
    Ghosting Animation
    Path Animation
    Layering Animation
    Plotting Parameters
    Optimizing Keyframe Data
    Transitioning Animation Clips
    Animating with Constraints
    Linking Parameters
    Parameter-driven Relationships
    Real-time Previews of Sequences


    Download from Rapidshare
    rapidshare.com DTIAX.part1.rar
    rapidshare.com DTIAX.part2.rar
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    Admin
    Admin

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    Edad : 38

    continua

    Mensaje  Admin el Vie Nov 07, 2008 6:15 am

    Digital Tutors Introduction to Modeling in XSI

    Easily learn time-saving modeling techniques, modeling tools overview, and a proven workflow to modeling in XSI. Contains over 4 hours of project-based training.

    Great for new and beginning artists.

    Popular highlights include:

    * Overview of Modeling Tools in XSI
    * Overview of Geometry Types
    * Polygon Modeling Workflow
    * Using Rotoscopes as Modeling Reference
    * Optimizing Geometry
    * Mirroring Geometry
    * Working with Curves, Surfaces, and Trims
    * Lofting Curves to Create Geometry
    * Adding Edge Resolution
    * Scene Organization Techniques
    * Principles of Creating Clean Topology
    * Creating Custom Toolbars and Shelves
    * Edge-loop Selections
    * Strategically Adding Resolution
    * Removing Resolution
    * Merging Multiple Pieces of Geometry
    * Lofting Surfaces
    * Bridging and Welding Components
    * Splitting Parallel Edge-loops
    * Re-routing Geometry Flow
    * Generating Symmetrical Geometry
    * Reusing and Re-purposing Geometry
    * Modeling with Deformers
    * Extruding Geometry Along Curves
    * Edge Creasing
    * Naming and Organizing Assets
    * Interactively Adding Edges Around Objects
    * Building High-res Geometry with Low-res Cages

    Rapidshare Links

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    Digital Tutors Particles and Forces in XSI

    Easily learn the intuitive particle system within XSI with 3.5 hours of project-driven training. Ideal for beginner to intermediate users.

    Popular highlights include:

    * All Forces in XSI
    * Particle Clouds
    * Emitters and Particle Types
    * Particle Interactions with Obstacles
    * Goals
    * Events
    * Render Tree
    * VBScript
    * Particle Simulations
    * Snowflakes
    * Fire
    * Oil Slick
    * Fireflies
    * Sparks
    * Eruptions and Blasts

    rapidshare.com TDXSP1.part1.rar.html
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    Digital Tutors mental ray Workflows in Maya: Global Illumination

    Learn creative practices for utilizing global illumination and time-saving rendering techniques that can be used in a multitude of applications. Contains 2 hours of project-driven training - Perfect for intermediate artists.

    Popular highlights include:
    * Global Illumination Overview
    * Understanding Photons in mental ray
    * Emitting Photons from Various Light Sources
    * Controlling Photon Energy
    * Controlling Decay Rates
    * Altering Photon Color Attributes
    * Separating the Effects of Direct Lighting
    * Separating the Effects of Indirect Lighting
    * Tuning Global Illumination Scale
    * Tuning Global Illumination Radius
    * Tuning Global Illumination Accuracy
    * Photon Tracing with Transparent Surfaces
    * Global Illumination Photons Maps
    * Global Illumination with Final Gather
    * Using the Map Visualizer
    * Global Illumination Overrides
    * Photon Interaction with Maya Materials
    * Photon Interaction with mental ray Materials

    rapidshare.com DTMRWMGI.SFV
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    RAR Password: YeYo4NigMae

    Digital Tutors Introduction to XSI 6

    A project-driven guide to learning XSI
    Easily learn the entire process of Modeling, Texturing, Lighting, Animation, and Rendering with XSI. Contains over 7 hours of project-based training and updated for version 6. Perfect for beginner to intermediate artists.

    Popular highlights include:

    * Setting Up Rotoscopes
    * Working with Different Surface Meshes
    * Polygon Modeling Techniques
    * Extruding Faces & Edges
    * Extracting Geometry
    * Assigning Materials & Textures
    * Working with Texture Layer Editor
    * Creating & Modifying UVs with Texture Projections
    * Utilizing Deformers
    * Parenting Objects into Animation-friendly Hierarchy
    * Optimizing Workflow with Keying Panel
    * Automatic Movement with Path Animation
    * Setting and Modifying Keyframes with Animation Editor
    * Understanding the Material Manager
    * Efficiently UV Mapping
    * Exploring Various Light and Shadow Types
    * Applying Rendering Techniques
    * Developing Shader Networks in Render Tree
    * Creating Smoke Effects with Particles

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    Digital Tutors - mental ray in XSI

    Learn the fundamentals of mental ray and begin adding visual richness to your work with 3 hours of project-driven training. Ideal for beginner to intermediate users.
    Popular highlights include:

    * Global Illumination
    * Final Gathering
    * Photon Emission
    * Render Speed Optimization
    * HDR Lighting
    * Caustics
    * Subsurface Scattering
    * Realistic Skin Effects
    * Cartoon-style Rendering
    * Depth of Field
    * Render Map
    * Lighting and Shading Nodes
    * Render Tree

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    Digital Tutors - Introduction to XSI Render Tree

    Explore the Render Tree and gain control over the appearance of your objects in XSI with 2.5 hours of project-based training. Ideal for new and beginning users.

    Includes a free trial of SOFTIMAGE|XSI v.5 Foundation!
    Popular highlights include:
    * Render Tree Overview
    * Bump Map Generators
    * Displacement Maps
    * Texture Projections
    * Mix Nodes
    * Advanced Texture Placement
    * Volumetric Effects with Light Shaders
    * Layering Textures
    * Ambient Occlusion Shader
    * Material Editor

    Download from RapidShare
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    Digital Tutors Character Animation Setup in XSI Bundle

    Character Animation Setup in XSI Bundle offers artists the popular "Character Rigging in XSI" and "Character Enveloping in XSI" in one complete package with over 3 hours of project-based training for Rigging and Enveloping. Perfect for new and beginning artists using XSI as part of their workflow.

    Popular highlights include:

    * Skeleton Basics
    * Skeletal Hierarchies
    * Constraints
    * Building Custom Controls
    * Reverse Foot Controls
    * Linked Keys
    * Building Spine Controls
    * Local Rotations
    * Hand Controls
    * Effectors
    * Flexible Spines
    * Parenting
    * Creating the Envelope
    * Setting up a Character Stance
    * Painting Deformation Weights
    * Smoothing Weights
    * Weight Editor
    * Symmetry Mapping
    * Mirroring Weights
    * Link with Deform

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    Pass: http://www.CGSOFT.ru

    NOTA ESTE DE AQUI CUANDO LO DESCOMPRIMI CON WINRAR ME DIO UN ERROR, UTILICEN EL 7Zip para hacerlo.

    Next-Gen Game Techniques in XSI

    cd1
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    cd2
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    Admin
    Admin

    Mensajes : 163
    Fecha de inscripción : 16/10/2008
    Edad : 38

    continua

    Mensaje  Admin el Vie Nov 07, 2008 6:15 am

    Digital-Tutors - Rendering Techniques in XSI

    Learn a unique workflow to rendering in XSI and compositing using the integrated FX Tree with over 2.5 hours of project-based training. Perfect for intermediate artists.
    Popular highlights include:

    Render Passes
    Custom Render Passes
    Compositing with FX Tree
    Post Effects with FX Tree
    Assigning and Modifying Materials
    Texture Creation in Photoshop
    Assigning Texture Coordinates
    Final Gather
    Image-based Lighting Techniques
    HDRI
    Rendering Multi-pass Sequences
    Depth-of-field Camera Effects
    Color Correction
    FX Tree Operator Properties
    Adding and Editing Operators
    Utilizing Masks and Garbage Mattes


    rapidshare.com dtrtx.part1.rar
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    Digital tutors Introduction to modo

    Easily learn modo and a creative workflow to modeling, sculpting, painting, animating, and rendering using fun projects. Contains over 7 hours of project-based training for artists new to modo and its powerful capabilities. Perfect for new and beginning artists.
    Popular highlights include:

    Interface Overview
    Customizing the Interface
    Navigating 3D Viewport
    Modeling Tools
    Mesh Sculpting
    Image-based Sculpting
    Slicing Geometry
    Smoothing Meshes
    Combining Geometry
    Setting Keyframes
    Editing keyframes with Graph Editor
    Blending Texture Layers
    Utilizing Materials
    Light Setup
    Global Illumination
    Subsurface Scattering
    Adjusting Render Settings
    Rendering Multiple Passes
    Cloning Meshes
    Working With Mesh Items
    Bevel Tool
    3D Painting
    Texture Layers for Effects
    UV Layout
    Morph Maps
    Creating Images Inside modo
    Using Solid Sketch

    Download from Rapidshare
    CD1
    rapidshare.com DTIMC1.part1.rar
    rapidshare.com DTIMC1.part2.rar
    rapidshare.com DTIMC1.part3.rar
    rapidshare.com DTIMC1.part4.rar
    rapidshare.com DTIMC1.part5.rar

    CD2
    rapidshare.com DTIMC2.part1.rar
    rapidshare.com DTIMC2.part2.rar
    rapidshare.com DTIMC2.part3.rar
    rapidshare.com DTIMC2.part4.rar
    rapidshare.com DTIMC2.part5.rar


    Download from FileFactory
    CD1
    DTIMC1.part1.rar: filefactory.com/file/d166dd/
    DTIMC1.part2.rar: filefactory.com/file/4c13fa/
    DTIMC1.part3.rar: filefactory.com/file/072d8f/
    DTIMC1.part4.rar: filefactory.com/file/ef7b6e/
    DTIMC1.part5.rar: filefactory.com/file/d38991/

    CD2
    DTIMC2.part1.rar: filefactory.com/file/2afc15/
    DTIMC2.part2.rar: filefactory.com/file/19faec/
    DTIMC2.part3.rar: filefactory.com/file/b4ee59/
    DTIMC2.part4.rar: filefactory.com/file/6c5f0b/
    DTIMC2.part5.rar: filefactory.com/file/919880/

    DIGITAL TUTORS INTRODUCTION TO LIGHTING IN XSI

    DIGITAL TUTORS INTRODUCTION TO LIGHTING IN XSI - 367 Mb
    Learn essential techniques for adding greater realism when rendering and a time-saving workflow to lighting within XSI.
    Contains over 2 hours of project-based training. Ideal for new and beginning artists.
    Overview of Light Types in XSI
    Using Depth Map Shadows
    Utilizing Raytrace Shadows
    Decay Rates of Light
    Area Lights for Accurate Shadows
    Creating Custom Light Intensity Curves
    Controlling Render Statistics for Geometry
    Creating Volumetric Lighting Effects
    Building Shaders to Simulate Visible Light Sources
    Adding Environment Fog to Scenes
    Simulating Realistic Camera Effects with Lens Flare
    Altering Object Behavior in Render
    Inclusive and Exclusive Lighting
    Creating Gobos and Projectors
    Practical Lighting Exercises and Scenarios

    Download from Rapidshare:
    rapidshare.com DTILXA.part1.rar
    rapidshare.com DTILXA.part2.rar
    rapidshare.com DTILXA.part3.rar
    rapidshare.com DTILXA.part4.rar

    Digital Tutors - Rendering Interiors in XSI

    Learn a time-saving workflow to rendering interior sets and production-tested mental ray techniques that can be used for Film, Games, and Architectural Visualizations.
    Contains 4 hours of project-driven training. Ideal for intermediate artists.

    Popular highlights include:

    Emitting Photons from Light Sources
    Fine-tuning Global Illumination Results
    Smoothing Global Illumination Results with Final Gather
    Using Architectural Materials in XSI
    Overriding Photon Properties
    Adding Realism with Ambient Occlusion
    Utilizing Multi-bounce Final Gather as GI Alternative
    Outputting Images to 32-bit .EXR Format
    Modifying Geometry for Optimal Global Illumination
    Setting up Render Passes in XSI
    BSP Memory Optimization Techniques
    Using Custom XSI Shaders
    Compositing Rendered Passes in External App
    Adjusting Exposure Settings

    cd1
    rapidshare.com DTRIXC1.part1.rar
    rapidshare.com DTRIXC1.part2.rar
    rapidshare.com DTRIXC1.part3.rar
    rapidshare.com DTRIXC1.part4.rar
    rapidshare.com DTRIXC1.part5.rar
    rapidshare.com DTRIXC1.part6.rar

    cd2
    rapidshare.com DTRIXC2.part1.rar
    rapidshare.com DTRIXC2.part2.rar
    rapidshare.com DTRIXC2.part3.rar
    rapidshare.com DTRIXC2.part4.rar
    rapidshare.com DTRIXC2.part5.rar

    Digital Tutors: Creating Digital Humans Series | 11 discs

    Software: Maya 8.5 or higher
    Run Time: 20 hrs. 42 min., 11 discs
    A guide to modeling, texturing, and rendering digital humans in Maya
    Learn a production workflow to organic modeling, UV layout, texture mapping, shading, and rendering using an array of tools and techniques for creating realistic humans from reference.
    Series contains 4 products and a total of over 20 hours of project-based training for artists learning the technical and artistic processes of creating digital doubles for use in Film and Games. Perfect for students and professionals.

    Popular highlights include:
    * Polygon and Subdivisional Modeling
    * Learning Anatomical Structure
    * Establishing Volume
    * Organizing Topology
    * Adding Muscle Definition
    * Evaluating Proportions
    * Creating Believable Likeness
    * Refining Edge Flow
    * Sculpting Geometry
    * Matching Facial Features
    * Localizing Detail
    * Adding Asymmetrical Details
    * Matching Photographic Reference
    * Optimizing Geometry for Texturing
    * Using UVLayout from Headus
    * UV Layout in Maya
    * Reference Images as Texture Base
    * Color Correcting Texture Sections
    * Blending Seams
    * Texturing NURBS Surfaces
    * Creating Procedural Eyes
    * Troubleshooting UV Seams
    * Fast Skin Shader in mental ray
    * Generating Maps for SSS Layers
    * Creating Shading Networks
    * Adding Bump Maps
    * Adding Specularity
    * Creating Hair Strands with Paint Effects
    * Adding Digital Makeup
    * Creating Lighting Setup

    Rapidshare:
    Creating Digital Humans 1: Volume and Muscle
    Vol.1-CD01:
    rapidshare.com CDH1.part1.rar
    rapidshare.com CDH1.part2.rar
    rapidshare.com CDH1.part3.rar
    rapidshare.com CDH1.part4.rar
    rapidshare.com CDH1.part5.rar

    Vol.1-CD02:
    rapidshare.com CDH2.part1.rar
    rapidshare.com CDH2.part2.rar
    rapidshare.com CDH2.part3.rar
    rapidshare.com CDH2.part4.rar
    rapidshare.com CDH2.part5.rar

    Vol.1-CD03:
    rapidshare.com CDH3.part1.rar
    rapidshare.com CDH3.part2.rar
    rapidshare.com CDH3.part3.rar
    rapidshare.com CDH3.part4.rar
    rapidshare.com CDH3.part5.rar

    Vol.1-CD04:
    rapidshare.com CDH4.part1.rar
    rapidshare.com CDH4.part2.rar
    rapidshare.com CDH4.part3.rar
    rapidshare.com CDH4.part4.rar
    rapidshare.com CDH4.part5.rar

    Creating Digital Humans 2: Definition and Detailing
    Vol.2-CD01:
    rapidshare.com CDD1.part1.rar
    rapidshare.com CDD1.part2.rar
    rapidshare.com CDD1.part3.rar
    rapidshare.com CDD1.part4.rar
    rapidshare.com CDD1.part5.rar
    rapidshare.com CDD1.part6.rar

    Vol.2-CD02:
    rapidshare.com CDD2.part1.rar
    rapidshare.com CDD2.part2.rar
    rapidshare.com CDD2.part3.rar
    rapidshare.com CDD2.part4.rar
    rapidshare.com CDD2.part5.rar
    rapidshare.com CDD2.part6.rar

    Vol.2-CD03:
    rapidshare.com CDD3.part1.rar
    rapidshare.com CDD3.part2.rar
    rapidshare.com CDD3.part3.rar
    rapidshare.com CDD3.part4.rar
    rapidshare.com CDD3.part5.rar
    rapidshare.com CDD3.part6.rar

    Vol.2-CD04:
    rapidshare.com CDD4.part1.rar
    rapidshare.com CDD4.part2.rar
    rapidshare.com CDD4.part3.rar
    rapidshare.com CDD4.part4.rar

    Creating Digital Humans 3: UV and Texture Mapping
    Vol.3-CD01:
    rapidshare.com DUT1.part1.rar
    rapidshare.com DUT1.part2.rar
    rapidshare.com DUT1.part3.rar
    rapidshare.com DUT1.part4.rar
    rapidshare.com DUT1.part5.rar
    rapidshare.com DUT1.part6.rar

    Vol.3-CD02:
    rapidshare.com DUT2.part1.rar
    rapidshare.com DUT2.part2.rar
    rapidshare.com DUT2.part3.rar
    rapidshare.com DUT2.part4.rar
    rapidshare.com DUT2.part5.rar
    rapidshare.com DUT2.part6.rar

    Creating Digital Humans 4: Shading and Rendering
    Vol.4:
    rapidshare.com CHSR.part1.rar
    rapidshare.com CHSR.part2.rar
    rapidshare.com CHSR.part3.rar
    rapidshare.com CHSR.part4.rar

    Mirrors Creating Digital Humans:

    Creating Digital Humans 1: Volume and Muscle
    Vol.1-CD01:
    http://www.shareonall.com/CDH1.part1_vako.rar
    http://www.shareonall.com/CDH1.part2_npal.rar
    http://www.shareonall.com/CDH1.part3_qnww.rar
    http://www.shareonall.com/CDH1.part4_czbr.rar
    http://www.shareonall.com/CDH1.part5_nhfq.rar

    Vol.1-CD02:
    http://www.shareonall.com/CDH2.part1_wohb.rar
    http://www.shareonall.com/CDH2.part2_lchp.rar
    http://www.shareonall.com/CDH2.part3_eqwl.rar
    http://www.shareonall.com/CDH2.part4_gfph.rar
    http://www.shareonall.com/CDH2.part5_ijex.rar

    Vol.1-CD03:
    http://www.shareonall.com/CDH3.part1_mnfn.rar
    http://www.shareonall.com/CDH3.part2_uthg.rar
    http://www.shareonall.com/CDH3.part3_ludk.rar
    http://www.shareonall.com/CDH3.part4_mvsu.rar
    http://www.shareonall.com/CDH3.part5_puwf.rar

    Vol.1-CD04:
    http://www.shareonall.com/CDH4.part1_hcvz.rar
    http://www.shareonall.com/CDH4.part2_shhl.rar
    http://www.shareonall.com/CDH4.part3_xrxw.rar
    http://www.shareonall.com/CDH4.part4_klsx.rar
    http://www.shareonall.com/CDH4.part5_hhgu.rar

    Creating Digital Humans 2: Definition and Detailing

    Vol.2-CD01:
    http://www.shareonall.com/CDD1.part1_zfzi.rar
    http://www.shareonall.com/CDD1.part2_naen.rar
    http://www.shareonall.com/CDD1.part3_glkb.rar
    http://www.shareonall.com/CDD1.part4_eqfo.rar
    http://www.shareonall.com/CDD1.part5_scpa.rar
    http://www.shareonall.com/CDD1.part6_biut.rar

    Vol.2-CD02:
    http://www.shareonall.com/CDD2.part1_xkhg.rar
    http://www.shareonall.com/CDD2.part2_hdxu.rar
    http://www.shareonall.com/CDD2.part3_ofuf.rar
    http://www.shareonall.com/CDD2.part4_rfua.rar
    http://www.shareonall.com/CDD2.part5_tqxl.rar
    http://www.shareonall.com/CDD2.part6_ppoz.rar

    Vol.2-CD03:
    http://www.shareonall.com/CDD3.part1_raqu.rar
    http://www.shareonall.com/CDD3.part2_wply.rar
    http://www.shareonall.com/CDD3.part3_qtyr.rar
    http://www.shareonall.com/CDD3.part4_kxld.rar
    http://www.shareonall.com/CDD3.part5_lxmq.rar
    http://www.shareonall.com/CDD3.part6_btpe.rar

    Vol.2-CD04:
    http://www.shareonall.com/CDD4.part1_bzjm.rar
    http://www.shareonall.com/CDD4.part2_enle.rar
    http://www.shareonall.com/CDD4.part3_ofry.rar
    http://www.shareonall.com/CDD4.part4_oscj.rar

    Creating Digital Humans 3: UV and Texture Mapping
    Vol.3-CD01:
    http://www.shareonall.com/DUT1.part1_ocml.rar
    http://www.shareonall.com/DUT1.part2_xjjw.rar
    http://www.shareonall.com/DUT1.part3_nuwr.rar
    http://www.shareonall.com/DUT1.part4_qrlv.rar
    http://www.shareonall.com/DUT1.part5_zhqe.rar
    http://www.shareonall.com/DUT1.part6_fdoq.rar

    Vol.3-CD02:
    http://www.shareonall.com/DUT2.part1_sbfv.rar
    http://www.shareonall.com/DUT2.part2_odwr.rar
    http://www.shareonall.com/DUT2.part3_pfjg.rar
    http://www.shareonall.com/DUT2.part4_bpds.rar
    http://www.shareonall.com/DUT2.part5_lsje.rar
    http://www.shareonall.com/DUT2.part6_doqp.rar

    Creating Digital Humans 4: Shading and Rendering
    Vol.4:
    http://www.shareonall.com/CHSR.part1_dyom.rar
    http://www.shareonall.com/CHSR.part2_xxdy.rar
    http://www.shareonall.com/CHSR.part3_wovv.rar
    http://www.shareonall.com/CHSR.part4_srwi.rar

    Contenido patrocinado

    Re: megapost megatutoriales en video de maya, hdri, con xsi con photoshop etc, muy completo

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      Fecha y hora actual: Mar Oct 24, 2017 6:28 am