Award-winning Autodesk® Maya® software is a tool of choice for those in
the film, television, game development, and design industries who
desire a high-level of control over their 3D content workflows and
pipelines. Artists and designers select Maya because of its intuitive
user interface, which facilitates customization and fine-tuning of
effective workflows, and technicians (technical directors and
programmers) choose Maya for its reliability, open architecture, wide
range of supported platforms, and the ease with which it can be
incorporated into any existing or new production pipeline.
Get unmatched productivity through a combination of performance and
workflow features, including marking menus, 3D manipulators, selective
display, brush-based tools, selection management tools, and unlimited
levels of undo. Advanced data and scene management functionality give
you the flexibility to work the way you want.
Comprehensive 3D Modeling and Texturing Toolsets
Access a full suite of production-proven polygon, NURBS, and
subdivision surface modeling and texturing tools. The polygon workflow
tools, including advanced selection functionality, attribute transfer
tools, an interactive UV layout and unfolding mode, and optimization
tools—have also been designed to promote efficiency.
Powerful Animation Functionality
Animate characters and other scene elements with a comprehensive range
of specialized keyframe, nonlinear, and advanced character animation
editing toolsets, including animation layers, graph and dope sheet
editors, constraints, expressions, a nonlinear animation data editor,
full-body inverse kinematics (IK) system, skinning functionality, and
Advanced Visual Effects Tools
Produce any visual effect you can imagine, from highly realistic
natural phenomena to stylized, 2D “painterly” effects. Maya software
delivers dynamic interaction of hard and soft bodies determined by
physical rules, along with the state-of-the-art visual-effects
technology of Maya nCloth, Maya nParticles, Maya Fluid Effects, Maya
Fur, Maya Hair, and more.
With Maya, you get the freedom to choose the right renderer and
rendering pipeline for your project. A unified user interface and
workflow provide easy and consistent access to the Maya hardware and
vector renderers as well as the powerful mental ray® for Maya and
mental ray for Maya network rendering (Satellite) options. You can also
use the Render Layers and the Render Pass tools to create an efficient
workflow from Maya to Autodesk® Toxik™ software and other compositing
Tools for Extending and Customizing Maya
Customize, extend, and manipulate Maya. The fully integrated Maya
Embedded Language (MEL) and Python® scripting languages give you
high-level access to every aspect of the software so you can create
custom windows, reconfigure the user interface, and issue commands from
an HTML page. Moreover, the OpenMaya API/SDK completely unlocks the
power of Maya for C++ and Python developers, providing direct,
low-level access to all scene data required to make effective plug-ins
and new types of nodes, shaders, manipulators, file importers and
exporters, and more.
The new Maya 2009:
Model: The model of division and texture mapping work of the
artists will become more effective, because of a wide range of new
features and workflow improvements in Autodesk ® Maya ® 2009, the real
soft option mode to adjust quickly to amend the new UV layout and the
option to start, the culmination of the merger, and other new features
will allow designers to create arbitrary.
Animation: Autodesk ® Maya ® 2009, you can find a powerful new
animation technology stratification, which is built on the Autodesk ®
MotionBuilder ® on the basis of the development. This feature allows
artists in the non-destructive in principle to create a Multi-level
animation. This is a flexible architecture, engineering can make any
trouble between the property; animation can layer integration, merger,
combination of classified and re-sort animation, and animation can set
Binding: Autodesk ® Maya ® 2009 to provide a full update of the
muscle system, which can simulate the real effect of skin, muscle
behavior in real terms, the collision, wrinkles, viscous sliding and
new features such as animation allows the creation Even more
Effects and Dynamics: Maya 2009, you can find many new dynamics of
the new features such as volume and size to capture axis curve. N fluid
cache (nCaching), as well as the polygon mesh smooth conversion are
abnormal fluid powerful new features.
nDynamics (the dynamics of the new system): Maya, one of the core
simulation framework to benefit from the innovation nparticles module
to support the inter-particle collision (presumably an early version of
maya does not support the use of particle collisions by the user
Realflow and special effects such as the Houdini software so that
everyone Depressed for a long time), but also with each other and Maya
ncloth, with a very special way to simulate the flow of liquid.
In addition, Maya 2009, you can find ncloth new features, as well as a
new force field and the viscous properties. To do everything in the
Rendering: Maya 2009, we added a complete update so that the maya
can better integrated feature set and interface synthesis package, such
as: Autodesk ® toxik ™ to support the production and the production
level. Maya 2009 in a flexible new three-dimensional camera in-viewport
stereo, studios can use this advantage to produce three-dimensional
movies. In addition, you can find many aspects of the strengthening of
IPR rendering, mental ray for Maya, as well as new features.
API: Maya API now includes a new curriculum design and rendering
channel, as well as custom user control, an improved version of the
document and you want to know more.
Autodesk Maya Unlimited
Maya Ultimate - Autodesk ® Maya ® Unlimited is to let the project out
of the three-dimensional artists and animators ideal. Maya Unlimited
includes Autodesk Maya Complete all the features, as well as
professional artists and animators to provide additional
industry-leading innovation, such as Maya Fluid Effects, Maya nCloth,
Maya nParticles, Maya Hair, Maya Fur and Maya Live. Autodesk Maya
Unlimited includes Autodesk Maya Complete all the features, plus:
Maya Fluid Effects
Simulation and rendering a wide range of atmospheric, pyrotechnic,
viscous liquid and open ocean effects. Maya Fluid Effects in the field
of computer animation to overcome the biggest obstacle.
In NURBS, polygon or sub-surface model to easily create realistic fur,
short hair, wool and grass. Use of the Maya Artisan Brush Interface
fur-painted properties, short hair and fur make the style of play up
and reach an incredible life-like effects.
Effective guidance and control material and other materials simulation.
Maya nCloth object can be rigid, or the viscous flow, or you would like
to close or loose fabric. Easy bending, stretching, cutting, depression
and even tear up your Maya nCloth fabric. To create flexible plastic
and metal simulations, as well as the rigid inflatable object and the
effect of fluid type.
Fast simulation of a wide range of complex
effects, including fluid, clouds, smoke, dust and droplets. Maya
nParticles to provide inter-particle collisions, particle nCloth with
two-way interaction, the strong bound, cloud and the "trickle-like"
hardware show, pre-rendering and dynamic behavior.
It combines two-dimensional pictures and three-dimensional elements.
Maya Live provides greater flexibility, rapid integration of
interactive 2D Tracker and Root Frame Solver. Maya Live also allows you
to really be able to re-shoot elements for building a 3D geometry and
output to external software.
In the NURBS or polygon objects to create, design
and render fully dynamic long hair. All dynamic NURBS curve, to be used
in the complex role of the structures and effectiveness. Maya Hair can
also be used for the production of a variety of other non-hair effect.
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